function BattleStartHandler(msg){
    var enemyId = msg.playerId;
    var enemyData = msg.enemyData;               //hp:enemyPlayer.getHp(),name:enemyPlayer.getName(),wuli:enemyPlayer.getWuli(),swordLevel:enemyPlayer.swordLevel
    var player = app.getSession().getPlayer();
    var selfData = {hp:player.hp,name:player.name,wuli:player.wuli,swordLevel:player.swordLevel,faceId:player.faceId};
    var init_Cards = msg.cards;


    UISystem.hideAll();

    this.enemyId = enemyId;

    var battleScene = new BattleScene(s_Background,selfData, enemyData,init_Cards);

    var change = cc.TransitionTurnOffTiles.create(1,battleScene);
    cc.Director.getInstance().replaceScene(change);

}